Within the framework of ISTC Design School, we are starting series of trainings of 3d Max Modeling & Texturing 1.0 in cooperation with CG Academy. During the courses, you will learn to work with 3Ds Max program, create models, episodes in a three-dimensional environment and get the final look.
The curricula of this program includes:
Introduction to 3D graphics
3Ds Max Interface (Menu bar, Toolbar, Pivots and Axis)
Primitives (Box, Sphere, Cylinder, Plane)
What is the 3D model (vertex, edge, polygon)
Working with lights and cameras
Modifiers Part 1
Taper, Mesh smooth, Bend, FFD, Twist, Normal, Push, Shell
Modifiers Part 2
Edit Poly, Symmetry
Modifiers Part 3
UV Map, Unwrap Discussion of personal project
Texturing, Shading, Materials
Bringing the final look to the model, personal project discussion, review summary
Duration: 1 month, 3 times weekly
Price: 60 000 AMD
Starting: August 28, 2017
with Arthur Babloyan
All interested candidates are invited to submit the form below before August 25, 2017 and become part of our awesome community.
Don’t hesitate to contact us if any questions!
Places are limited to 10 people, so hurry up not to lose your spot!